Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Apr 29, 2012, 11:58 AM // 11:58   #1
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Advertisement

Disable Ads
Default cons. party wide

ok, dont worry, i have my reasons for this

as you may guess from the title, i'd like to see cupcakes and such party wide, maybe let em nerf the cons. some, i dont mind, but since balance wont do much in the near future.... at least not with cons. which mostly already are insanely strong

so why do i want this? well, i dont see much use in having solo buffs with items if most people will be in GW2 soon, and most people left in GW do h/h (or just heroes) anyway

if you cant count on help much, you'd like to have some help from the game itself

other reason would be that these cannot be sold, or will be very hard to sell, as you may like honeycombs and such, so you sell user-only cons. to buy the stronger and party-wide cons. (or use the money for other uses)

but since they drop with events, i'd like to use em, too
if they would be party-wide, people would use em more often, and so they will have sweet tooth title done easier AND people who dont care or have that title already, can make good use of these events and their items

as i said: if needed, nerf em a bit, so that they wont be as strong/effective as the most expensive ones, making people still buy the stronger ones and use these weaker cons. either for title or maybe even for a small buff on them and their heroes

hope i explained my reasons well
in short:

- being able to use weaker cons. for whole team, meaning they are actually useful
- people use these more as they are effective, making sweet tooth title done easier, as they can do sweet tooth AND other titles at same time... and since its more useful they WILL do so
- then of course for those staying, it'll be a nice addition
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 29, 2012, 12:23 PM // 12:23   #2
Wilds Pathfinder
 
akelarumi's Avatar
 
Join Date: Nov 2009
Profession: E/
Default

I disagree,

Since they allowed for bringing 7 hero's the entire game can be done without help from others. That was the preparation taken for gw2 and the effect the game will loose members. The game is very doable all ready and shouldn't made easier. Only a few area's are actually hard, so lets keep them that way (and you can always use consets there). So /notsigned
akelarumi is offline   Reply With Quote
Old Apr 29, 2012, 02:19 PM // 14:19   #3
cool story bro
 
Auron of Neon's Avatar
 
Join Date: Apr 2006
Location: Mililani
Guild: yumy
Default

Quote:
Originally Posted by akelarumi View Post
I disagree,

Since they allowed for bringing 7 hero's the entire game can be done without help from others. That was the preparation taken for gw2 and the effect the game will loose members. The game is very doable all ready and shouldn't made easier. Only a few area's are actually hard, so lets keep them that way (and you can always use consets there). So /notsigned
None of your points have anything to do with OP's suggestion. The entire game can be done without rangers, but that's not an argument in favor of removing them.
Auron of Neon is offline   Reply With Quote
Old Apr 29, 2012, 02:33 PM // 14:33   #4
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by akelarumi View Post
I disagree,

Since they allowed for bringing 7 hero's the entire game can be done without help from others. That was the preparation taken for gw2 and the effect the game will loose members. The game is very doable all ready and shouldn't made easier. Only a few area's are actually hard, so lets keep them that way (and you can always use consets there). So /notsigned
i have no idea how you think the game gets easier (for those who find it easy) if weaker cons. would be party wide
remember that most people can do almost, if not, anything with that set of 3/4 (dont remember, i dont use em) so explain how it gets worse?

its just about making these items more useful (if they even are useful for anything but running, which already seems easy to alot)

so its NOT about the difficulty of the game, its about these items being the least useful, if useful at all

i hope its not cuz you cant handle changes, as that would be bad while playing MMO's (which i call GW right now... as its also online)

if its a big problem, plz explain

also, if the game can be done without help at all, it wont hurt the game, as most who have done all in GW, most likely go to GW2 anyway, if not, they go to other games anyway, whether this change would make it a tiny lil easier or not

hope i explained it better this time
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 29, 2012, 02:57 PM // 14:57   #5
Forge Runner
 
Join Date: Apr 2007
Guild: DMFC
Default

Wow - i must be one of a few ppl who dont use cons - unless 4 leaf clovers are counted.
So far everything ive done has been conless and ive not yet felt the urge to use cons.I make consets to sell but not use them.
So making cons party wide has no use for me and i`ll guess quite a lot of others.
The only ppl i can see who need cons are sc`ers - maybe you should speak to them and get their views.
Spiritz is offline   Reply With Quote
Old Apr 29, 2012, 03:10 PM // 15:10   #6
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by Spiritz View Post
Wow - i must be one of a few ppl who dont use cons - unless 4 leaf clovers are counted.
So far everything ive done has been conless and ive not yet felt the urge to use cons.I make consets to sell but not use them.
So making cons party wide has no use for me and i`ll guess quite a lot of others.
The only ppl i can see who need cons are sc`ers - maybe you should speak to them and get their views.
tbh, i use mine for parts which are lil harder than the easy/normal ones, like dungeons, so i have a buff on my party (with this suggestion) AND get my sugar build

as they are now, it feels like they are useless, like blue rock candies i wanna use and bday cupcakes

and if they would be too strong, i'd say: nerf em a bit
even though thats no problem, as you either buy most cons from others, or get em from events or if lucky, weekly nicholas (the traveler)

aagin: its NOT to make GW easier, its just to have a bit more use for most cons.
since most people who are doing SC's/runs lately know their ways already (so this change wouldnt do much to em), and most of em will continue doing the same whether these cons. get vparty wide or not, i thought it'd be a nice extra

again: not making GW itself easier, just adding a nice extra for these cons. by making em more useful, as most arent farmable, like the powerstones and such are, so it wouldnt do anything bad to GW, it may raise the prices from other people a bit, but thats the worst what can happen (and i only get stuff myself, unless someone wants to give em cuz he/she doesnt need em and would otherwise throw em away)

so making the sweet tooth title a bit more fun (imo) by adding some extra's which may be more useful as its party wide (or even make it "your own hero wide" for all i care)

note: i never used those consets myself, i did have the effects on me when with others, who used em, but i did everything without, or in some cases i only used honeycombs, like i do with some wanteds
so its not about me wanting GW easier, its more about the title + the extra's being also on my heroes, for fun and feels more useful to me
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 29, 2012, 05:09 PM // 17:09   #7
Krytan Explorer
 
Join Date: Nov 2008
Guild: Vanguard's Last Stand [Hero]
Profession: W/
Default

Problem here is, you don't need to pop cons to do ANYTHING. (exception UW, but someone has managed that without cons)

PCons are nice, sure, but they don't need extending to the whole party. You already have the standard conset which allows you to faceroll everything in the game.

IMO, party-wide cons are the cause for the current speedclear m'larkey we have.
Andemius is offline   Reply With Quote
Old Apr 29, 2012, 05:10 PM // 17:10   #8
Desert Nomad
 
Join Date: Mar 2010
Guild: Anna
Profession: A/
Default

I can't really find a viable counter argument, so i will say /signed... Some dungeons are still taking some time with heroes, i guess players will be happy having an explicit use of the items they pick up.

The point might be the consequences upon all consumables, especially bu's and other 2 prices..
Missing HB is offline   Reply With Quote
Old Apr 29, 2012, 05:43 PM // 17:43   #9
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by Andemius View Post
Problem here is, you don't need to pop cons to do ANYTHING. (exception UW, but someone has managed that without cons)

PCons are nice, sure, but they don't need extending to the whole party. You already have the standard conset which allows you to faceroll everything in the game.

IMO, party-wide cons are the cause for the current speedclear m'larkey we have.
problem is, that the SC-way we have in GW, wont disappear, i bet even without cons, they'd find a way
it is after all "Build Wars" so they'd find builds for heroes to SC stuff, maybe a lil harder, but that would be worse, as that would cause the SC runs to be more expensive, and so SC's would be even more popular

thats what i think, i also think that with no changes like these, which make people in general gameplay happier, that GW would be dead way earlier

i dont say that only this idea itself would save GW, but this "kind of" idea's in GW would let it stay alive for some longer

party-wide cons. would make anyone happy, and SC-ers would be happier with em, but nothing changes
if people want SC's, they'll ask whether there are cons. or not, and people who wanna play the game by themselves or with others for fun, will also keep doing so

so the only thing what could possibly change (not even sure) would be the SC prices, which may go down, as it becomes a lil easier
but i doubt that, as they already do ->speed<-clears fast enough to gain money from (talking about ingame money, of course)
so a few more cons. which may not be as good being party-wide, would do nothing to runners, and regular players, like myself, would use em for title and a nice extra buff
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 29, 2012, 07:22 PM // 19:22   #10
Academy Page
 
Kelvin Greyheart's Avatar
 
Join Date: May 2007
Default

In many cases you do not want additional speed boosts active. This is true in speed clears, and outside of them as well. Mobs derping out due to excessive speed is irritating to deal with.

It might be nice to allow heroes to benefit from personals, either by having them consume them, or something else, but full party wide personals will create just as many problems as it will solve.
Kelvin Greyheart is offline   Reply With Quote
Old Apr 29, 2012, 10:32 PM // 22:32   #11
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

How about this: you have 8 cupcakes in invent, you click on them, your party get the buff and you consume 8 cupcakes. If you have 3 cupcakes only and you click, only three members get the upgrade.


Fair?
HigherMinion is offline   Reply With Quote
Old Apr 29, 2012, 10:37 PM // 22:37   #12
Site Contributor
 
WarcryOfTruth's Avatar
 
Join Date: Nov 2009
Location: Atlanta
Guild: [LIFE]
Profession: P/
Default

Quote:
Originally Posted by HigherMinion View Post
How about this: you have 8 cupcakes in invent, you click on them, your party get the buff and you consume 8 cupcakes. If you have 3 cupcakes only and you click, only three members get the upgrade.


Fair?
I like this, but is it randomly decided as to who gets them if you have less than the party size? And what if I use 3, and someone else uses 5, would they check to see if the effect is already on someone before applying?
WarcryOfTruth is offline   Reply With Quote
Old Apr 29, 2012, 10:44 PM // 22:44   #13
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by HigherMinion View Post
How about this: you have 8 cupcakes in invent, you click on them, your party get the buff and you consume 8 cupcakes. If you have 3 cupcakes only and you click, only three members get the upgrade.


Fair?
this PLUS only being able to give your own heroes

and in order how the names are

- olias (first)
- ogden (second)
- jora (third)
- other player (fail, its not a hero)
- dunkoro (fail, as its not your hero)

but i think just your own heroes would do, even in 1 use

i dont mind, but its kinda annoying if you gotta watch 7 heroes and see if they have it (think about it, a bug could override the last used one)

either way would be fine with me, but i doubt it makes any difference

oh yea, about your idea: will you get all sweet points? cuz i wouldnt use 7 of em JUST to give my heroes each a buff and only gain 1 sweet tooth point
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 30, 2012, 12:26 AM // 00:26   #14
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

Quote:
Originally Posted by WarcryOfTruth View Post
I like this, but is it randomly decided as to who gets them if you have less than the party size? And what if I use 3, and someone else uses 5, would they check to see if the effect is already on someone before applying?
Firstly, only you and your heroes are affected. You'd have to trade cupcakes to your friend/pug to feed their heroes.

@Ayuhmii Shanbwa; you get as many sweet points as you consume (which is all that disappear from your stack).

Solid theorycraft is solid.
HigherMinion is offline   Reply With Quote
Old Apr 30, 2012, 12:37 AM // 00:37   #15
Lion's Arch Merchant
 
Join Date: Feb 2008
Profession: W/
Default

I hate consumables. They make the game less fun and serve as a crutch for players who don't want to bother to learn how to play. You're simply going to promote the use of consumables as a viable way to play the game, which I disagree with.
Relyk is offline   Reply With Quote
Old Apr 30, 2012, 09:11 AM // 09:11   #16
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by Relyk View Post
I hate consumables. They make the game less fun and serve as a crutch for players who don't want to bother to learn how to play. You're simply going to promote the use of consumables as a viable way to play the game, which I disagree with.
everyone plays his or her own ways

and i said its NOT about the cons. effects, but about the cons. targeting only yourself being rather useless, while it'll be fun (to me) if they gave my heroes something extra too

maybe for some runs (dunno about SC's) they come in handy, like movement speed increasing cons. but running is a very small part of what people in GW do

as for me, i'd just use them up at challenging places, like wanted on HM, for a small boost and sweet tooth points
but as most cons. are now, they are not even a nice extra boost to heroes

if people rather use cons. than teaming up, they wont team up much, or just not at all, even with the few party-wide cons. we now have, so that wont change, as i said

i see no bad points, just that people may do some stuff a lil faster, which may even make em play GW2 eariler, as they could need those last few dungeons

but my only reason to use em is to let my heroes work a lil bit better, and at the same time getting more sweet tooth points

and even though my own idea is best to me, i like the idea of using 1 for each hero, but also must work like honeycombs: they cannot be used if all your heroes have that certain buff on them, so that its easier to use, and more fun

hmm, now that i think about it, using 1 for each hero.... that'd be quicker sweet tooth o_O
so which would be better?
1. using 1 for you and all your own heroes (giving the amount of points once)
2. using 1 for each of your heroes (giving the amount of points 7 times)

ok, lets do nr 2, i changed my mind

its just that once Anet will do more for GW again, they will have to decide to either make this new way of using cons. (each hero getting it 1 by 1), or use the old way (1 use = all your heroes, and maybe other players and their heroes, too... which it is now)

in the end we will have to depend on Anet, whether they like to make a new way of using cons. or just use the old whole party-wide style... or none at all, but they are thinking about their community, even after GW2 release, so i think they could do it in 1 of these ways

we'll have to wait anyway, for now
Ayuhmii Shanbwa is offline   Reply With Quote
Old Apr 30, 2012, 10:16 AM // 10:16   #17
Furnace Stoker
 
Bright Star Shine's Avatar
 
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD倧]
Profession: E/
Default

/notsigned

not because I don't like your idea, since I honestly don't care, but as someone said before in this thread, there are reasons some people don't pop certain pcons in certain situations. In DoA, foes break when you have 2 speedboosts up (because they stack up until you have 33%) and I don't want to be crippled and having to run sideways the entire time because some moron popped a cupcake.
Bright Star Shine is offline   Reply With Quote
Old Apr 30, 2012, 01:17 PM // 13:17   #18
Jungle Guide
 
Styxgyan's Avatar
 
Join Date: Mar 2006
Location: Spain, UTC/GMT+1/+2
Default

When Nightfall released I thought that dropping a consumable (wintergreen candy cane to remove dp hehe) on the face/portrait of the hero in the hero panel, will work.
Styxgyan is offline   Reply With Quote
Old Apr 30, 2012, 01:32 PM // 13:32   #19
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

I do hope you realise that there is only so much incentive Anet can give players to party together... Those being pcons and PvE skills. Do you want to kill pugging?
HigherMinion is offline   Reply With Quote
Old Apr 30, 2012, 03:31 PM // 15:31   #20
Desert Nomad
 
Mintha Syl's Avatar
 
Join Date: Apr 2010
Default

Quote:
Originally Posted by HigherMinion View Post
I do hope you realise that there is only so much incentive Anet can give players to party together... Those being pcons and PvE skills. Do you want to kill pugging?
Shouldn't the incentive of playing together actually be..uh playing together itself? And, doesn't people pug unless they use cons and pve skills? If so it's realy sad...


Anyway I have mixed feelings about this suggestion. I hate consumables in general, but...
I must say I only use them when partied and in that case we use only the party wide ones anyway cause everybody popping one seems ridicoulous. And I use normal ones only to consume them for sweet points, when alone with h/h. In the latter case it effectively seems weird hyper boosting myself while leaving out the rest of the party, so I end up random spamming them when not even needed, as 1 out of 8 with some sweets on makes practically no difference anyway. For dp removers is even worse, I'm always the one with less dp but the only one who can have it removed, unless I waste something party wide when maybe only 2-3 heroes need it (but prob need it badly or they'll die from a touch).

So in the end, for how much I hate cons, I'd say this idea makes sense if applied with some criteria. It should only affect 1 party member per use and the target must be selected. As someone said someone popping a cons on you could do you harm in certain situations, maybe add if possible some sort of request "X want to use x on you, do you accept?" or something like this anyway.
Mintha Syl is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:42 AM // 02:42.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("